The Global GPU Market Size accounted for USD 57.3 Billion in 2023 and is estimated to achieve a market size of USD 636.8 Billion by 2032 growing at a CAGR of 31.1% from 2024 to 2032.
GPU Market Highlights
- The global GPU market revenue is projected to reach USD 636.8 billion by 2032, growing at a CAGR of 31.1% from 2024 to 2032
- The Asia-Pacific GPU market was valued at approximately USD 25.8 billion in 2023
- The North America GPU market is expected to grow at a CAGR of over 32% from 2024 to 2032
- In 2023, the hardware component sub-segment accounted for 64% of the GPU market share
- The cloud deployment model sub-segment generated a significant market share in the GPU market in 2023
- Cloud gaming services are boosting the demand for high-performance GPUs in data centers is the GPU market trend that fuels the industry demand
A graphics processing unit (GPU) is a type of electronic circuit that accelerates the processing of images and videos. GPUs were originally developed to render graphics in computer games, but they are now used in a variety of applications other than visual processing. Their parallel processing capabilities enable them to tackle numerous tasks at once, making them excellent for sophisticated computations in domains like as artificial intelligence, machine learning, and scientific modeling. In addition to gaming and graphics rendering, GPUs are useful for data analysis, cryptocurrency mining, and video editing. Their capacity to process enormous amounts of data quickly has resulted in their use in high-performance computing and real-time data processing applications.
Global GPU Market Dynamics
Market Drivers
- Increasing demand for high-performance gaming and VR applications
- Growth in AI and machine learning applications requiring advanced processing power
- Rising use of GPUs in data centers for accelerated computing
Market Restraints
- High cost of advanced GPU hardware
- Supply chain disruptions affecting GPU availability
- Competition from emerging technologies like specialized AI chips
Market Opportunities
- Expansion in the automotive industry for autonomous driving technologies
- Advancements in GPU architecture for enhanced performance and efficiency
- Growing adoption of GPUs in edge computing and IoT applications
GPU Market Report Coverage
Market |
GPU Market
|
GPU Market Size 2022 |
USD 57.3 Billion
|
GPU Market Forecast 2032 |
USD 636.8 Billion |
GPU Market CAGR During 2023 - 2032 |
31.1% |
GPU Market Analysis Period |
2020 - 2032 |
GPU Market Base Year
|
2022 |
GPU Market Forecast Data |
2023 - 2032 |
Segments Covered |
By Component, By Deployment Model, By Application, And By Geography
|
Regional Scope |
North America, Europe, Asia Pacific, Latin America, and Middle East & Africa |
Key Companies Profiled |
Advanced Micro Devices (AMD), Intel, Siemens AG, Autodesk, ScaleMatrix, IBM, Amazon Web Services, QualComm Enterprises, Cogeco Communications, Microsoft, S3 Graphics, PTC, Dassault Systems, Penguin Computing, Google, Nimbix, and NVIDIA.
|
Report Coverage
|
Market Trends, Drivers, Restraints, Competitive Analysis, Player Profiling, Covid-19 Analysis, Regulation Analysis |
GPU Market Insights
The graphics processing unit market is expected to grow rapidly from 2024-2032 due to an increase in the selection of GPUs for advanced processing applications in industries such as real estate, automotive, healthcare, and design and manufacturing. The healthcare industry is expected to see an increase in the adoption of GPU solutions due to the growing requirement for real-time analytics to improve decision-making processes.
Another element fueling graphics processing unit market growth is the increasing use of cell phones, tablets, and consoles for gaming purposes. For instance, according to the World Economic Forum, as of January 2023, India has more over 700 Million smartphone users, 425 Million of whom lived in rural areas. More than half of individuals now use smartphones, and the number of active internet users has increased by 45 percent. Because gaming applications are graphics-intensive, they require powerful realistic processors to solve complex network calculations and 3D picture rendering. This will increase demand for GPUs in order to achieve high-quality rendering execution and provide customers with a visually appealing background.
The growing popularity of virtual reality (VR) will also increase the demand for next-generation graphics processors to aid in the development of serious VR applications. For instance, In December 2022, Meta revealed 7% greater computational power for Meta Quest 2 devices, resulting in improved application performance on VR headsets. The increased GPU power allows the developer to use higher pixel density without significantly reducing the resolution required at the goal frame rate.
GPU Market Segmentation
The worldwide market for GPU is split based on component, deployment model, application, and geography.
Graphics Processing Unit (GPU) Market By Component
- Software
- ICAD/CAM
- Simulation
- Imaging
- Digital Video
- Modelling And Animation
- Others
- Service
- Training & Consulting
- Integration & Maintenance
- Managed Service
- Hardware
- GPU type(integrated, and discrete )
- Device type (computer, tablet, gaming console, and television)
According to the graphics processing unit industry analysis, hardware is key component of dominance because of their critical role in graphic and computational processing. High-performance GPUs with sophisticated core and memory architectures are required for gaming, AI, and data-intensive applications. GPU hardware innovations, such as increasing core counts and enhanced cooling systems, are constantly pushing the performance envelope. This technical innovation assures that hardware remains the primary emphasis in both the consumer and professional markets.
Graphics Processing Unit (GPU) Market By Deployment Model
According to the GPU industry analysis, the cloud deployment sector is expected to grow in the GPU market. The demand for cloud-based models will increase as organizations demands to manage large datasets grow, ensuring improved performance and lower costs. When compared to on-premises GPU organizations, GPU-based cloud stages provide high dependability and promise lower support. The growing adoption of cloud models will increase the demand for GPUs in the cloud to achieve high performance.
Graphics Processing Unit (GPU) Market By Application
- Gaming
- Design And Manufacturing
- Healthcare
- Automobile
- Real-Estate
- Others
According to the GPU market forecast, the automotive GPU applicaton will grow at the fastest rate due to an increase in the use of GPUs to accelerate planning and design applications. As the industry focuses on developing new cars with improved design and functionality, GPUs are widely used in CAD/CAM programming to initiate the analysis of complicated informative indexes and the use of queries to structure new models and instances. As demand for this product increases, the realistic handling unit (GPU) market is expected to grow over the forecast period.
GPU Market Regional Outlook
North America
Europe
- U.K.
- Germany
- France
- Spain
- Rest of Europe
Asia-Pacific
- India
- Japan
- China
- Australia
- South Korea
- Rest of Asia-Pacific
Latin America
- Brazil
- Mexico
- Rest of Latin America
The Middle East & Africa
- South Africa
- GCC Countries
- Rest of the Middle East & Africa (ME&A)
GPU Market Regional Analysis
For several reasons, in 2023, the Asia Pacific GPU market accounted for 45% of total market share. The need for GPUs is expected to rise in the region as the gaming industry expands rapidly in countries such as China, Japan, and India. According to the Netherlands Enterprise Agency Report, Japan's gaming industry is the world's third largest, with overall revenue. Developing breakthroughs, such as AR and VR, as well as the growing trend of premium games, will push the use of GPUs to provide a higher gaming experience. Furthermore, the increased usage of AI in developing areas such as social insurance and manufacturing will drive up demand for GPUs. Artificial intelligence applications make use of deep learning computations to prepare neural systems. In order to accelerate the difficult computational process and discover critical bits of knowledge, frameworks demand GPU-accelerated machines.
North America expected to shows noteworthy growth in graphics processing unit market due to expanding gaming industry in the countries like U.S, and Canada. Increasing demand for VR applications in high-performance gaming in North American region further accelerates growth of industry in forecast year.
GPU Market Players
Some of the top GPU companies offered in our report include Advanced Micro Devices (AMD), Intel, Siemens AG, Autodesk, ScaleMatrix, IBM, Amazon Web Services, QualComm Enterprises, Cogeco Communications, Microsoft, S3 Graphics, PTC, Dassault Systems, Penguin Computing, Google, Nimbix, and NVIDIA.
CHAPTER 1. Industry Overview of GPU Market
1.1. Definition and Scope
1.1.1. Definition of GPU
1.1.2. Market Segmentation
1.1.3. Years Considered for the Study
1.1.4. Assumptions and Acronyms Used
1.1.4.1. Market Assumptions and Market Forecast
1.1.4.2. Acronyms Used in Global GPU Market
1.2. Summary
1.2.1. Executive Summary
1.2.2. GPU Market By Component
1.2.3. GPU Market By Deployment Model
1.2.4. GPU Market By Application
1.2.5. GPU Market By Region
CHAPTER 2. Research Approach
2.1. Methodology
2.1.1. Research Programs
2.1.2. Market Size Estimation
2.1.3. Market Breakdown and Data Triangulation
2.2. Data Source
2.2.1. Secondary Sources
2.2.2. Primary Sources
CHAPTER 3. Market Dynamics And Competition Analysis
3.1. Market Drivers
3.1.1. Driver 1
3.1.2. Driver 2
3.1.3. Driver 3
3.2. Restraints and Challenges
3.2.1. Restraint 1
3.2.2. Restraint 2
3.2.3. Restraint 3
3.3. Growth Opportunities
3.3.1. Opportunity 1
3.3.2. Opportunity 2
3.3.3. Opportunity 3
3.4. Porter’s Five Forces Analysis
3.4.1. Bargaining Power of Suppliers
3.4.2. Bargaining Power of Buyers
3.4.3. Threat of Substitute
3.4.4. Threat of New Entrants
3.4.5. Degree of Competition
3.5. Market Concentration Ratio and Market Maturity Analysis of GPU Market
3.5.1. Go To Market Strategy
3.5.1.1. Introduction
3.5.1.2. Growth
3.5.1.3. Maturity
3.5.1.4. Saturation
3.5.1.5. Possible Development
3.6. Technological Roadmap for GPU Market
3.7. Value Chain Analysis
3.7.1. List of Key Manufacturers
3.7.2. List of Customers
3.7.3. Level of Integration
3.8. Cost Structure Analysis
3.8.1. Price Trend of Key Raw Materials
3.8.2. Raw Material Suppliers
3.8.3. Proportion of Manufacturing Cost Structure
3.8.3.1. Raw Material
3.8.3.2. Labor Cost
3.8.3.3. Manufacturing Expense
3.9. Regulatory Compliance
3.10. Competitive Landscape, 2023
3.10.1. Player Positioning Analysis
3.10.2. Key Strategies Adopted By Leading Players
CHAPTER 4. Manufacturing Plant Analysis
4.1. Manufacturing Plant Location and Establish Date of Major Manufacturers in 2023
4.2. R&D Status of Major Manufacturers in 2023
CHAPTER 5. GPU Market By Component
5.1. Introduction
5.2. GPU Revenue By Component
5.2.1. GPU Revenue (USD Billion) and Forecast, By Component, 2020-2032
5.2.2. Software
5.2.2.1. Software Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.3. ICAD/CAM
5.2.3.1. ICAD/CAM Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.4. Simulation
5.2.4.1. Simulation Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.5. Imaging
5.2.5.1. Imaging Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.6. Digital Video
5.2.6.1. Digital Video Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.7. Modelling And Animation
5.2.7.1. Modelling And Animation Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.8. Others
5.2.8.1. Others Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.9. Service
5.2.9.1. Service Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.10. Training & Consulting
5.2.10.1. Training & Consulting Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.11. Integration & Maintenance
5.2.11.1. Integration & Maintenance Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.12. Managed Service
5.2.12.1. Managed Service Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.13. Hardware
5.2.13.1. Hardware Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.14. GPU type(integrated, and discrete)
5.2.14.1. GPU type(integrated, and discrete ) Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.15. Device type (computer, tablet, gaming console, and television)
5.2.15.1. Device type (computer, tablet, gaming console, and television) Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
CHAPTER 6. GPU Market By Deployment Model
6.1. Introduction
6.2. GPU Revenue By Deployment Model
6.2.1. GPU Revenue (USD Billion) and Forecast, By Deployment Model, 2020-2032
6.2.2. On-Premise
6.2.2.1. On-Premise Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
6.2.3. Cloud
6.2.3.1. Cloud Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
CHAPTER 7. GPU Market By Application
7.1. Introduction
7.2. GPU Revenue By Application
7.2.1. GPU Revenue (USD Billion) and Forecast, By Application, 2020-2032
7.2.2. Gaming
7.2.2.1. Gaming Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
7.2.3. Design And Manufacturing
7.2.3.1. Design And Manufacturing Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
7.2.4. Healthcare
7.2.4.1. Healthcare Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
7.2.5. Automobile
7.2.5.1. Automobile Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
7.2.6. Real-Estate
7.2.6.1. Real-Estate Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
7.2.7. Others
7.2.7.1. Others Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
CHAPTER 8. North America GPU Market By Country
8.1. North America GPU Market Overview
8.2. U.S.
8.2.1. U.S. GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
8.2.2. U.S. GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
8.2.3. U.S. GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
8.3. Canada
8.3.1. Canada GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
8.3.2. Canada GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
8.3.3. Canada GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
8.4. North America PEST Analysis
CHAPTER 9. Europe GPU Market By Country
9.1. Europe GPU Market Overview
9.2. U.K.
9.2.1. U.K. GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
9.2.2. U.K. GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
9.2.3. U.K. GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
9.3. Germany
9.3.1. Germany GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
9.3.2. Germany GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
9.3.3. Germany GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
9.4. France
9.4.1. France GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
9.4.2. France GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
9.4.3. France GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
9.5. Spain
9.5.1. Spain GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
9.5.2. Spain GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
9.5.3. Spain GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
9.6. Rest of Europe
9.6.1. Rest of Europe GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
9.6.2. Rest of Europe GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
9.6.3. Rest of Europe GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
9.7. Europe PEST Analysis
CHAPTER 10. Asia Pacific GPU Market By Country
10.1. Asia Pacific GPU Market Overview
10.2. China
10.2.1. China GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
10.2.2. China GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
10.2.3. China GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
10.3. Japan
10.3.1. Japan GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
10.3.2. Japan GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
10.3.3. Japan GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
10.4. India
10.4.1. India GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
10.4.2. India GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
10.4.3. India GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
10.5. Australia
10.5.1. Australia GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
10.5.2. Australia GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
10.5.3. Australia GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
10.6. South Korea
10.6.1. South Korea GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
10.6.2. South Korea GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
10.6.3. South Korea GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
10.7. Rest of Asia-Pacific
10.7.1. Rest of Asia-Pacific GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
10.7.2. Rest of Asia-Pacific GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
10.7.3. Rest of Asia-Pacific GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
10.8. Asia Pacific PEST Analysis
CHAPTER 11. Latin America GPU Market By Country
11.1. Latin America GPU Market Overview
11.2. Brazil
11.2.1. Brazil GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
11.2.2. Brazil GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
11.2.3. Brazil GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
11.3. Mexico
11.3.1. Mexico GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
11.3.2. Mexico GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
11.3.3. Mexico GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
11.4. Rest of Latin America
11.4.1. Rest of Latin America GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
11.4.2. Rest of Latin America GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
11.4.3. Rest of Latin America GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
11.5. Latin America PEST Analysis
CHAPTER 12. Middle East & Africa GPU Market By Country
12.1. Middle East & Africa GPU Market Overview
12.2. GCC
12.2.1. GCC GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
12.2.2. GCC GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
12.2.3. GCC GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
12.3. South Africa
12.3.1. South Africa GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
12.3.2. South Africa GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
12.3.3. South Africa GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
12.4. Rest of Middle East & Africa
12.4.1. Rest of Middle East & Africa GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
12.4.2. Rest of Middle East & Africa GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
12.4.3. Rest of Middle East & Africa GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
12.5. Middle East & Africa PEST Analysis
CHAPTER 13. Player Analysis Of GPU Market
13.1. GPU Market Company Share Analysis
13.2. Competition Matrix
13.2.1. Competitive Benchmarking of key players by price, presence, market share, and R&D investment
13.2.2. New Component Launches and Component Enhancements
13.2.3. Mergers And Acquisition In Global GPU Market
13.2.4. Partnership, Joint Ventures and Strategic Alliances/ Sales Agreements
CHAPTER 14. Company Profile
14.1. Advanced Micro Devices (AMD)
14.1.1. Company Snapshot
14.1.2. Business Overview
14.1.3. Financial Overview
14.1.3.1. Revenue (USD Billion), 2023
14.1.3.2. Advanced Micro Devices (AMD), 2023 GPU Business Regional Distribution
14.1.4. Component /Service and Specification
14.1.5. Recent Developments & Business Strategy
14.2. Intel
14.3. Siemens AG
14.4. Autodesk
14.5. ScaleMatrix
14.6. IBM
14.7. Amazon Web Services
14.8. QualComm Enterprises
14.9. Cogeco Communications
14.10. Microsoft
14.11. S3 Graphics
14.12. PTC
14.13. Dassault Systems
14.14. Penguin Computing
14.15. Google
14.16. Nimbix
14.17. NVIDIA