The market for virtual reality in healthcare is expected to grow at a CAGR of around 43.4% from 2020 to 2027 and expected to reach the market value of around US$ 33.8 Bn by 2027.
The Virtual Reality or VR in Healthcare offers a higher quality of care and efficiency similarly to patients and medical professionals. It encompasses robotic surgery, phobia treatment, surgery simulation, and skills training among other. The healthcare organizations across the globe have started using VR in their operations and have realized the benefits. Some of the major applications of VR include medical education, virtual reality in diagnostics, mental illness treatment, pain management, physical fitness and therapy, virtual reality in surgery, human simulation techniques, and others including dentistry, nursing, phobia treatment, PTSD, autism treatment.
Market Dynamics
The benefits associated with the VR in Healthcare such as it supports minimally invasive surgery, eliminates the use of invasive procedures, help healthcare professionals in acquiring new skills in a secure environment, as well as helps in treatment of panic attacks & anxiety, pain are supporting the market growth. The rising incidences of neurological disorders, increasing demand for innovative diagnostic techniques and growing awareness regarding the benefits of virtual reality technologies are additionally supporting the market growth. The operations are performed by a robotic device which can be controlled by a human surgeon and reduces the time and risk of complications. The combination of flexible electronics with the VR can enable quick remote disease diagnosis by real-time monitoring of the physiological parameters, signals, and the distant interaction between patient and physician are some additional factors contributing to the market growth. Moreover, it’s a powerful diagnostic tool in combination with other techniques like MRI/CT scans. The developing economies are further projected to create potential opportunity over the forecast period from 2020 to 2027.
On the other hand, high cost of hardware and software devices, lack of capability in the placement of the VR solutions, and the shortage of medical professionals that can adapt to the new technologies is projected to hinder the growth over the forecast period.
Segment Instance
North America accounted for the maximum revenue share in the Virtual Reality in Healthcare Market
In 2019, North America registered major share in terms of revenue in the virtual reality in healthcare market and the region is also projected to lead the market throughout the forecast timeframe from 2020 to 2027. The presence of major players in the region is primarily bolstering the regional market value. The major economies of the region including US and Canada are the major contributors. The early adoption and development of technologies in the region is key to the growing market for VR in healthcare.
Asia Pacific is estimated to experience fastest growth in the virtual reality in healthcare market major CAGR (%)
The rapidly developing economies of the region including China and India are contributing to the regional market growth. The rising adoption of technology solutions in the healthcare sector of the region is further bolstering the market value. The developing healthcare industry is particularly propelling the market value.
Key Market Players
The players profiled in the report include Atheer Inc, Augmedix, Inc, Firsthand Technology, Google, InTouch Technologies, Medical Realties, Microsoft, Mindmaze, Psious, Samsung, and others.
Market Segmentation
Market By Component
Hardware
Software
Content
Market By Application
Pain Management
Education and Training
Surgery
Patient Care Management
Rehabilitation
Therapy Procedure
Post-Traumatic Stress Disorder (PTSD)
Market By End User
Hospitals and Clinics
Research Laboratories
Others
Market By Geography
North America
Europe
- U.K.
- Germany
- France
- Spain
- Rest of Europe
Asia-Pacific
- China
- Japan
- India
- Australia
- South Korea
- Rest of Asia-Pacific
Latin America
- Brazil
- Mexico
- Rest of Latin America
Middle East & Africa
- GCC
- South Africa
- Rest of Middle East & Africa
CHAPTER 1. Industry Overview of Virtual Reality in Healthcare
1.1. Definition and Scope
1.1.1. Definition of Virtual Reality in Healthcare
1.1.2. Market Segmentation
1.1.3. Years Considered for the Study
1.1.4. Assumptions and Acronyms Used
1.1.4.1. Market Assumptions and Market Forecast
1.1.4.2. Acronyms Used in Global Virtual Reality in Healthcare Market
1.2. Summary
1.2.1. Executive Summary
1.2.2. Virtual Reality in Healthcare Market By Component
1.2.3. Virtual Reality in Healthcare Market By Application
1.2.4. Virtual Reality in Healthcare Market By End User
1.2.5. Virtual Reality in Healthcare Market by Regions
CHAPTER 2. Research Approach
2.1. Methodology
2.1.1. Research Programs
2.1.2. Market Size Estimation
2.1.3. Market Breakdown and Data Triangulation
2.2. Data Source
2.2.1. Secondary Sources
2.2.2. Primary Sources
CHAPTER 3. Market Dynamics And Competition Analysis
3.1. Market Drivers
3.1.1. Driver 1
3.1.2. Driver 2
3.2. Restraints and Challenges
3.2.1. Restrain 1
3.2.2. Restrain 2
3.3. Growth Opportunities
3.3.1. Opportunity 1
3.3.2. Opportunity 2
3.4. Porter’s Five Forces Analysis
3.4.1. Bargaining Power of Suppliers
3.4.2. Bargaining Power of Buyers
3.4.3. Threat of Substitute
3.4.4. Threat of New Entrants
3.4.5. Degree of Competition
3.5. Market Concentration Ratio and Market Maturity Analysis of Virtual Reality in Healthcare Market
3.5.1. Go To Market Strategy
3.5.1.1. Introduction
3.5.1.2. Growth
3.5.1.3. Maturity
3.5.1.4. Saturation
3.5.1.5. Possible Development
3.6. Technological Roadmap for Virtual Reality in Healthcare Market
3.7. Value Chain Analysis
3.7.1. List of Key Manufacturers
3.7.2. List of Customers
3.7.3. Level of Integration
3.8. Regulatory Compliance
3.9. Competitive Landscape, 2019
3.9.1. Player Positioning Analysis
3.9.2. Key Strategies Adopted By Leading Players
CHAPTER 4. Manufacturing Plant Analysis
4.1. Manufacturing Plant Location and Establish Date of Major Manufacturers in 2019
4.2. R&D Status and Application Source of Virtual Reality in Healthcare Major Manufacturers in 2019
CHAPTER 5. Virtual Reality in Healthcare Market By Component
5.1. Introduction
5.2. Virtual Reality in Healthcare Revenue By Component
5.2.1. Virtual Reality in Healthcare Revenue (US$ Mn) and Forecast, By Component, 2016-2027
5.2.2. Hardware
5.2.2.1. Hardware Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
5.2.3. Software
5.2.3.1. Software Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
5.2.4. Content
5.2.4.1. Content Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
CHAPTER 6. Virtual Reality in Healthcare Market Revenue By Application
6.1. Introduction
6.2. Virtual Reality in Healthcare Revenue (US$ Mn) By Application
6.2.1. Virtual Reality in Healthcare Revenue (US$ Mn) and Forecast By Application, 2016 - 2027
6.2.2. Pain Management
6.2.2.1. Pain Management Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
6.2.3. Education and Training
6.2.3.1. Education and Training Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
6.2.4. Surgery
6.2.4.1. Surgery Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
6.2.5. Patient Care Management
6.2.5.1. Patient Care Management Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
6.2.6. Rehabilitation
6.2.6.1. Rehabilitation Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
6.2.7. Therapy Procedure
6.2.7.1. Therapy Procedure Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
6.2.8. Post-Traumatic Stress Disorder (PTSD)
6.2.8.1. Post-Traumatic Stress Disorder (PTSD) Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
CHAPTER 7. Virtual Reality in Healthcare Market By End User
7.1. Introduction
7.2. Virtual Reality in Healthcare Revenue (US$ Mn) By End User
7.2.1. Virtual Reality in Healthcare Revenue (US$ Mn) and Forecast By End User, 2016 - 2027
7.2.2. Hospitals and Clinics
7.2.2.1. Hospitals and Clinics Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
7.2.3. Research Laboratories
7.2.3.1. Research Laboratories Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
7.2.4. Others
7.2.4.1. Others Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
CHAPTER 8. North America Virtual Reality in Healthcare Market By Country
8.1. North America Virtual Reality in Healthcare Overview
8.2. U.S.
8.2.1. U.S. Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
8.2.2. U.S. Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016-2027
8.2.3. U.S. Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016-2027
8.3. Canada
8.3.1. Canada Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
8.3.2. Canada Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016-2027
8.3.3. Canada Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016-2027
8.4. North America PEST Analysis
CHAPTER 9. Europe Virtual Reality in Healthcare Market By Country
9.1. Europe Virtual Reality in Healthcare Market Overview
9.2. U.K.
9.2.1. U.K. Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
9.2.2. U.K. Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016-2027
9.2.3. U.K. Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016-2027
9.3. Germany
9.3.1. Germany Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
9.3.2. Germany Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016-2027
9.3.3. Germany Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016-2027
9.4. France
9.4.1. France Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
9.4.2. France Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016-2027
9.4.3. France Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016-2027
9.5. Spain
9.5.1. Spain Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
9.5.2. Spain Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016-2027
9.5.3. Spain Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016-2027
9.6. Rest of Europe
9.6.1. Rest of Europe Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
9.6.2. Rest of Europe Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016-2027
9.6.3. Rest of Europe Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016-2027
9.7. Europe PEST Analysis
CHAPTER 10. Asia Pacific Virtual Reality in Healthcare Market By Country
10.1. Asia Pacific Virtual Reality in Healthcare Market Overview
10.2. China
10.2.1. China Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
10.2.2. China Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 - 2027
10.2.3. China Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 - 2027
10.3. Japan
10.3.1. Japan Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
10.3.2. Japan Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 - 2027
10.3.3. Japan Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 - 2027
10.4. India
10.4.1. India Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
10.4.2. India Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 - 2027
10.4.3. India Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 - 2027
10.5. Australia
10.5.1. Australia Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
10.5.2. Australia Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 - 2027
10.5.3. Australia Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 - 2027
10.6. South Korea
10.6.1. South Korea Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
10.6.2. South Korea Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 - 2027
10.6.3. South Korea Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 - 2027
10.7. Rest of Asia-Pacific
10.7.1. Rest of Asia-Pacific Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
10.7.2. Rest of Asia-Pacific Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 - 2027
10.7.3. Rest of Asia-Pacific Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 - 2027
10.8. Asia Pacific PEST Analysis
CHAPTER 11. Latin America Virtual Reality in Healthcare Market By Country
11.1. Latin America Virtual Reality in Healthcare Market Overview
11.2. Brazil
11.2.1. Brazil Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
11.2.2. Brazil Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 - 2027
11.2.3. Brazil Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 - 2027
11.3. Mexico
11.3.1. Mexico Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
11.3.2. Mexico Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 - 2027
11.3.3. Mexico Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 - 2027
11.4. Rest of Latin America
11.4.1. Rest of Latin America Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
11.4.2. Rest of Latin America Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 - 2027
CHAPTER 12. Middle East & Africa Virtual Reality in Healthcare Market By Country
12.1. Middle East & Africa Virtual Reality in Healthcare Market Overview
12.2. Saudi Arabia
12.2.1. Saudi Arabia Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
12.2.2. Saudi Arabia Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 - 2027
12.2.3. Saudi Arabia Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 - 2027
12.3. UAE
12.3.1. UAE Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
12.3.2. UAE Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 - 2027
12.3.3. UAE Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 - 2027
12.4. Rest of Middle East & Africa
12.4.1. Rest of Middle East & Africa Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
12.4.2. Rest of Middle East & Africa Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By Application, 2016 - 2027
12.4.3. Rest of Middle East & Africa Virtual Reality in Healthcare Market Revenue (US$ Mn) and Forecast By End User, 2016 - 2027
CHAPTER 13. Player Analysis Of Virtual Reality in Healthcare
13.1. Virtual Reality in Healthcare Market Company Share Analysis
13.2. Competition Matrix
13.2.1. Competitive Benchmarking of key players by price, presence, market share, and R&D investment
13.2.2. New Product Launches and Product Enhancements
13.2.3. Mergers And Acquisition In Global Virtual Reality in Healthcare Market
13.2.4. Partnership, Joint Ventures and Strategic Alliances/ Sales Agreements
CHAPTER 14. COMPANY PROFILE
14.1. Atheer Inc (US)
14.1.1. Company Snapshot
14.1.2. Business Overview
14.1.3. Financial Overview
14.1.3.1. Revenue (US$ Mn), 2019
14.1.3.2. Atheer Inc (US) 2019 Virtual Reality in Healthcare Business Regional Distribution
14.1.4. Product/ Service and Specification
14.1.5. Recent Developments & Business Strategy
14.1.6. Manufacturing Plant Footprint Analysis
14.2. Augmedix, Inc (US)
14.3. Firsthand End User
14.4. Google (US)
14.5. InTouch Technologies
14.6. Medical Realties
14.7. Microsoft (US)
14.8. Mindmaze (Switzerland)
14.9. Psious
14.10. Samsung
14.11. Others