The market for virtual event platforms is expected to grow at a CAGR of around 21.3% from 2020 to 2027 and expected to reach the market value of around US$ 347.6 Bn by 2027.
Virtual event platforms are designed for organizing an online event that involves people interacting in a virtual environment on the web instead of meeting at a physical location. These events are commonly used by the companies for delivering presentations, training, job fairs, expos, internal meetings, and sessions. These platforms are incorporated with a variety of tools to plan, promote, and execute online events. These are specifically designed to deliver the same feel and value through digital means as the business deliver in-person. Some of the major virtual events across the industries include webinars, virtual conferences, internal hybrid events, and external hybrid events. Moreover, the major benefits of organizing virtual events include accessibility, budget, and no other option due to coronavirus or any other natural calamity.
Market Dynamics
The covid-19 pandemic has given acceleration to the virtual event platforms in the global market, as the countries have gone through major lockdowns. Social distancing is the major cause of propelling the usage of virtual event platforms in the global market. The need of the hour is to organize the virtual events for every physical meeting along with the effective promotion of the event, attendees’ engagement with the same care and attention as an in-person event. Virtual events are cost-effective means for efficiently bringing the number of attendees from across the globe to a purposeful gathering is a feature propelling the market growth. The benefit of effective online and distance education through the support of virtual event platforms by bringing together domain professionals, educators, and learners from various locations worldwide is further bolstering market growth. Furthermore, the ongoing stay-at-home measures, increasing adoption of digital platforms by educational institutes of developed and developing economies are projected to provide potential opportunities over the forecast period.
On the other side, data security and privacy concerns associated with the digital platform as well as the threat from open-source virtual events solution providers are the factors projected to limit the growth to an extent over the forecast period from 2020 to 2027.
North America accounted for the maximum revenue share in the Virtual Event Platforms Market
In 2019, North America along with its major economies including the US & Canada lead the virtual event platforms market and the region is also projected to maintain its dominance over the forecast period from 2020 to 2027. The presence of major technology players in the region is primarily supporting the market growth. The continuous developments made by the major players in the virtual event solutions are supporting the growth.
Asia Pacific is anticipated to experience fastest growth over the forecast period from 2020 to 2027
The region along with its major developing economies including China and India is bolstering the regional market value. The ongoing digitalization along with the increasing adoption of technology solutions by the end-users across the industries is supporting the regional market value. Additionally, the development of new collaborative e-learning solutions embedded with state-of-the-art technologies is further bolstering the regional market value.
Key Market Players
The players profiled in the report include 6Connex, BigMarker, Cvent Inc., Hubilo Softech Private Limited, Intrado Corporation, Livestorm SAS, Pathable, Inc., Planning Pod, SKIFT INC., ubivent GmbH, V2, LLC., vFairs, and Whova.
Market Segmentation
Market By Component
Software
Services
Market By Enterprise
Small & Medium enterprise
Large enterprise
Market By End-user
BFSI
Healthcare
Education
Hospitality
Government
Others
Market By Geography
North America
Europe
- U.K.
- Germany
- France
- Spain
- Rest of Europe
Asia-Pacific
- China
- Japan
- India
- Australia
- South Korea
- Rest of Asia-Pacific
Latin America
- Brazil
- Mexico
- Rest of Latin America
Middle East & Africa
- GCC
- South Africa
- Rest of Middle East & Africa
CHAPTER 1. Industry Overview of Virtual Event Platforms
1.1. Definition and Scope
1.1.1. Definition of Virtual Event Platforms
1.1.2. Market Segmentation
1.1.3. Years Considered for the Study
1.1.4. Assumptions and Acronyms Used
1.1.4.1. Market Assumptions and Market Forecast
1.1.4.2. Acronyms Used in Global Virtual Event Platforms Market
1.2. Summary
1.2.1. Executive Summary
1.2.2. Virtual Event Platforms Market By Component
1.2.3. Virtual Event Platforms Market By Enterprise
1.2.4. Virtual Event Platforms Market By End-User
1.2.5. Virtual Event Platforms Market by Regions
CHAPTER 2. Research Approach
2.1. Methodology
2.1.1. Research Programs
2.1.2. Market Size Estimation
2.1.3. Market Breakdown and Data Triangulation
2.2. Data Source
2.2.1. Secondary Sources
2.2.2. Primary Sources
CHAPTER 3. Market Dynamics And Competition Analysis
3.1. Market Drivers
3.1.1. Driver 1
3.1.2. Driver 2
3.2. Restraints and Challenges
3.2.1. Restrain 1
3.2.2. Restrain 2
3.3. Growth Opportunities
3.3.1. Opportunity 1
3.3.2. Opportunity 2
3.4. Porter’s Five Forces Analysis
3.4.1. Bargaining Power of Suppliers
3.4.2. Bargaining Power of Buyers
3.4.3. Threat of Substitute
3.4.4. Threat of New Entrants
3.4.5. Degree of Competition
3.5. Market Concentration Ratio and Market Maturity Analysis of Virtual Event Platforms Market
3.5.1. Go To Market Strategy
3.5.1.1. Introduction
3.5.1.2. Growth
3.5.1.3. Maturity
3.5.1.4. Saturation
3.5.1.5. Possible Development
3.6. Technological Roadmap for Virtual Event Platforms Market
3.7. Value Chain Analysis
3.7.1. List of Key Manufacturers
3.7.2. List of Customers
3.7.3. Level of Integration
3.8. Cost Structure Analysis
3.8.1. Price Trend of Key Raw Materials
3.8.2. Raw Material Suppliers
3.8.3. Proportion of Manufacturing Cost Structure
3.8.3.1. Raw Material
3.8.3.2. Labor Cost
3.8.3.3. Manufacturing Expense
3.9. Regulatory Compliance
3.10. Competitive Landscape, 2019
3.10.1. Player Positioning Analysis
3.10.2. Key Strategies Adopted By Leading Players
CHAPTER 4. Manufacturing Plant Analysis
4.1. Manufacturing Plant Location and Establish Date of Major Manufacturers in 2019
4.2. R&D Status and Application Source of Virtual Event Platforms Major Manufacturers in 2019
CHAPTER 5. Virtual Event Platforms Market By Component
5.1. Introduction
5.2. Virtual Event Platforms Revenue By Component
5.2.1. Virtual Event Platforms Revenue (US$ Mn) and Forecast, By Component, 2016-2027
5.2.2. Software
5.2.2.1. Software Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
5.2.3. Services
5.2.3.1. Services Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
CHAPTER 6. Virtual Event Platforms Market Revenue By Enterprise
6.1. Introduction
6.2. Virtual Event Platforms Revenue (US$ Mn) By Enterprise
6.2.1. Virtual Event Platforms Revenue (US$ Mn) and Forecast By Enterprise, 2016 - 2027
6.2.2. Small & Medium enterprise
6.2.2.1. Small & Medium enterprise Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
6.2.3. Large enterprise
6.2.3.1. Large enterprise Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
CHAPTER 7. Virtual Event Platforms Market By End-User
7.1. Introduction
7.2. Virtual Event Platforms Revenue (US$ Mn) By End-User
7.2.1. Virtual Event Platforms Revenue (US$ Mn) and Forecast By End-User, 2016 - 2027
7.2.2. BFSI
7.2.2.1. BFSI Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
7.2.3. Healthcare
7.2.3.1. Healthcare Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
7.2.4. Education
7.2.4.1. Education Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
7.2.5. Hospitality
7.2.5.1. Hospitality Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
7.2.6. Government
7.2.6.1. Government Market Revenue (US$ Mn) and Growth Rate (%), 2016-2027
CHAPTER 8. North America Virtual Event Platforms Market By Country
8.1. North America Virtual Event Platforms Overview
8.2. U.S.
8.2.1. U.S. Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
8.2.2. U.S. Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016-2027
8.2.3. U.S. Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016-2027
8.3. Canada
8.3.1. Canada Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
8.3.2. Canada Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016-2027
8.3.3. Canada Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016-2027
8.4. North America PEST Analysis
CHAPTER 9. Europe Virtual Event Platforms Market By Country
9.1. Europe Virtual Event Platforms Market Overview
9.2. U.K.
9.2.1. U.K. Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
9.2.2. U.K. Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016-2027
9.2.3. U.K. Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016-2027
9.3. Germany
9.3.1. Germany Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
9.3.2. Germany Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016-2027
9.3.3. Germany Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016-2027
9.4. France
9.4.1. France Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
9.4.2. France Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016-2027
9.4.3. France Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016-2027
9.5. Spain
9.5.1. Spain Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
9.5.2. Spain Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016-2027
9.5.3. Spain Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016-2027
9.6. Rest of Europe
9.6.1. Rest of Europe Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016-2027
9.6.2. Rest of Europe Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016-2027
9.6.3. Rest of Europe Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016-2027
9.7. Europe PEST Analysis
CHAPTER 10. Asia Pacific Virtual Event Platforms Market By Country
10.1. Asia Pacific Virtual Event Platforms Market Overview
10.2. China
10.2.1. China Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
10.2.2. China Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016 - 2027
10.2.3. China Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016 - 2027
10.3. Japan
10.3.1. Japan Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
10.3.2. Japan Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016 - 2027
10.3.3. Japan Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016 - 2027
10.4. India
10.4.1. India Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
10.4.2. India Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016 - 2027
10.4.3. India Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016 - 2027
10.5. Australia
10.5.1. Australia Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
10.5.2. Australia Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016 - 2027
10.5.3. Australia Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016 - 2027
10.6. South Korea
10.6.1. South Korea Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
10.6.2. South Korea Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016 - 2027
10.6.3. South Korea Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016 - 2027
10.7. Rest of Asia-Pacific
10.7.1. Rest of Asia-Pacific Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
10.7.2. Rest of Asia-Pacific Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016 - 2027
10.7.3. Rest of Asia-Pacific Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016 - 2027
10.8. Asia Pacific PEST Analysis
CHAPTER 11. Latin America Virtual Event Platforms Market By Country
11.1. Latin America Virtual Event Platforms Market Overview
11.2. Brazil
11.2.1. Brazil Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
11.2.2. Brazil Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016 - 2027
11.2.3. Brazil Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016 - 2027
11.3. Mexico
11.3.1. Mexico Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
11.3.2. Mexico Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016 - 2027
11.3.3. Mexico Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016 - 2027
11.4. Rest of Latin America
11.4.1. Rest of Latin America Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
11.4.2. Rest of Latin America Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016 - 2027
CHAPTER 12. Middle East & Africa Virtual Event Platforms Market By Country
12.1. Middle East & Africa Virtual Event Platforms Market Overview
12.2. Saudi Arabia
12.2.1. Saudi Arabia Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
12.2.2. Saudi Arabia Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016 - 2027
12.2.3. Saudi Arabia Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016 - 2027
12.3. UAE
12.3.1. UAE Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
12.3.2. UAE Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016 - 2027
12.3.3. UAE Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016 - 2027
12.4. Rest of Middle East & Africa
12.4.1. Rest of Middle East & Africa Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Component, 2016 - 2027
12.4.2. Rest of Middle East & Africa Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By Enterprise, 2016 - 2027
12.4.3. Rest of Middle East & Africa Virtual Event Platforms Market Revenue (US$ Mn) and Forecast By End-User, 2016 - 2027
CHAPTER 13. Player Analysis Of Virtual Event Platforms
13.1. Virtual Event Platforms Market Company Share Analysis
13.2. Competition Matrix
13.2.1. Competitive Benchmarking of key players by price, presence, market share, and R&D investment
13.2.2. New Product Launches and Product Enhancements
13.2.3. Mergers And Acquisition In Global Virtual Event Platforms Market
13.2.4. Partnership, Joint Ventures and Strategic Alliances/ Sales Agreements
CHAPTER 14. COMPANY PROFILE
14.1. 6Connex (US)
14.1.1. Company Snapshot
14.1.2. Business Overview
14.1.3. Financial Overview
14.1.3.1. Revenue (US$ Mn), 2019
14.1.3.2. 6Connex (US) 2019 Virtual Event Platforms Business Regional Distribution
14.1.4. Product/ Service and Specification
14.1.5. Recent Developments & Business Strategy
14.1.6. Manufacturing Plant Footprint Analysis
14.2. BigMarker
14.3. Cvent Inc.
14.4. Hubilo Softech Private Limited
14.5. Intrado Corporation
14.6. Livestorm SAS
14.7. Pathable, Inc.
14.8. Planning Pod
14.9. SKIFT INC.
14.10. ubivent GmbH
14.11. V2, LLC.
14.12. vFairs
14.13. Whova
14.14. Others