The Global 3D Animation Market Size accounted for USD 16,527 Million in 2021 and is estimated to achieve a market size of USD 47,021 Million by 2030 growing at a CAGR of 12.5% from 2022 to 2030. One of the key factors influencing the 3D animation market growth is the widespread adoption of visual effects (VFX) in the media and entertainment industries. Furthermore, the adoption of cloud-based technology by animation content producers is driving the 3D animation market value in the coming years.
3D Animation Market Report Key Highlights
- Global 3D animation market revenue intended to gain USD 47,021 million by 2030 with a CAGR of 12.5% from 2022 to 2030
- North America region led with more than 37.4% 3D animation market share in 2021
- Asia-Pacific regional market is expected to grow at a CAGR of more than 13.2% during the forecast period
- Among end-user, media & entertainment sector engaged more than 34.8% of the total market share
- By technique type, 3D modeling segment generated about 30.9% market share in 2021
- Increasing adoption of VFX technology in motion pictures, drives the 3D animation market size
3D animation is the use of motion to bring cartoon characters, props, vehicles, and other objects to life for films, TV shows, and games. 3D animators are heavily involved in several early stages of VFX production to ensure that they deliver the right content for the animation of real models. Because 3D animation is a three-dimensional moving image, animators must go through several stages of modeling, rigging, and animation to create a 3D animation. Furthermore, 3D animation necessitates the meticulous manipulation of 3D models.
Global 3D Animation Market Analysis
Market Drivers
- Increasing adoption of VFX technology in motion pictures
- Rising interest in 3D mobile games and applications
- Growing use of geospatial analysis and navigation
- Increasing application in medical forensics
Market Restraints
- Lack of capital investment and government assistance
- Risk from piracy
Market Opportunities
- The rise of virtual reality & artificial intelligence technologies
- Rising demand for high-quality content by viewers
3D Animation Market Report Coverage
Market |
3D Animation Market |
3D Animation Market Size 2021 |
USD 16,527 Million |
3D Animation Market Forecast 2030 |
USD 47,021 Million |
3D Animation Market CAGR During 2022 - 2030 |
12.5% |
3D Animation Market Analysis Period |
2018 - 2030 |
3D Animation Market Base Year |
2021 |
3D Animation Market Forecast Data |
2022 - 2030 |
Segments Covered |
By Technique Type, By Revenue, By Deployment, By End-Use, And By Geography
|
Regional Scope |
North America, Europe, Asia Pacific, Latin America, and Middle East & Africa |
Key Companies Profiled |
Autodesk, Inc., Pixar Animation Studios, DreamWorks Animation LLC, Walt Disney Animation Studios, Cartoon Network Studios, Studio Ghibli Inc., Warner Bros. Animation, Nickelodeon Animation Studios, and Corel Corporation. |
Report Coverage
|
Market Trends, Drivers, Restraints, Competitive Analysis, Player Profiling, Regulation Analysis |
3D Animation Market Dynamics
High Adoption Of 3D Animation By Organizations To Influence Product Offering To The Global Market
Over the years, industrial animation has become a very quick and concise process. For example, if a company wants to do an advertisement for its own business, it will need a service that will showcase its products or a service that provides a clear and concise way to define its business objectives. Furthermore, 3D animation facilitates the simple promotion of organizational products. Apart from that, 3D animation serves as an asset for engaging the audience more through visual showcasing of the specific target market. This also has an effect on the audience, encouraging them to buy the product. Such factors contribute to the global 3D animation market trend across a variety of end-user industries.
How 3D Animation Benefits The Healthcare Industry?
One of the most difficult challenges that medical science is currently facing is the development of medical analysis that is simple to access and understand. 3D animations convey more information than two-dimensional illustrations or photographs, pinpointing vital body functions to microscopic pharmacodynamics. To effectively convey information, 3D animation employs high-quality animation, scripts, and scientific references. Today, 3D animation in healthcare is evolving every day with the help of technology and social media influence and support.
The Quintessential Factors Related To Supply Chain Governance And Outsourcing In 3D Animation Market
As 3D animation possesses huge potential for the animation industry, the governance of animation production (i.e. decisions on the supply chain) is dictated by the institution that controls and decides about the content to be produced and distributed and these two aspects are deeply connected. In the United States, the distribution of animation is primarily controlled by the Fox Network, specialized channels such as Nickelodeon and Cartoon Network, and large distributors/studios or other content providers such as Disney. Because major animated series is carried by TV studios, and these studios are more involved in broadcasting than production, they were heavily involved in outsourcing production studios. Previously Fox Network used to keep some internal pre-production and post-production operations, and even held production internally at times. This is why Fox includes its own creative talent in the conceptualization and pre-production phases, which are then outsourced to animation studios. In contrast, none of the recent 3D films have been heavily outsourced. The reason for this is Pixar's creative production process for 3D technology. Companies like Pixar have built their own tools to develop higher-end animation since the beginning. Furthermore, Pixar licenses its animation tool to others, despite the fact that it accounts for only 4% of its revenue.
3D Animation Market Segmentation
The worldwide 3D animation market segmentation is based on the technique type, component, deployment, end-use, and geography.
3D Animation Market By Technique Type
- 3D Modeling
- 3D Rendering
- Motion Graphics
- Visual Effects
According to the 3D animation industry analysis, the 3D modeling technique segment will dominate the global market. Because 3D modeling creates a digital object that can be fully animated, it is a viable process for character animation and special effects. It is widely used in a variety of mediums such as games, movies, architecture, illustrations, engineering, and computer graphics. Such factors bolster the segmental growth ultimately contributing to the growth of the global 3D animation market.
3D Animation Market By Component
- Hardware
- Software
- Service
Based on components, 3D animation software segment will account for a sizable portion of the global 3D animation market. Because 3D animation software is created using an operating system and an animation program, it simplifies the task of creating animated movies. The software includes a plethora of tools and functions that make these programs both usable and demanding. Such factors help to drive the overall 3D animation market.
3D Animation Market By Deployment
According to the 3D animation market forecast, the on-premise segment has held the bulk of the market share in the past and is likely to do so again throughout the projected timeline. The storage location is determined by the corporation's data or architecture, which enables higher data security and cost savings. Due to these advantages, many large corporations rely on established solutions. The use of AI with 3D animation has simplified the simulation procedure. The entertainment industry's growing acceptance of VFX is projected to drive market growth.
3D Animation Market By End-Use
- Media & Entertainment
- Education & Academics
- Architecture & Construction
- Government & Defense
- Healthcare & Life Sciences
- Manufacturing
- Others
In terms of end-user, the media and entertainment segment accounts for the lion's share of revenue growth in the global 3D animation market. Because 3D animation has grown in popularity in the media and entertainment industries, it will continue to dominate during the forecast period. According to the FICCI-EY report, the ratio of advertising to GDP is expected to reach 0.4% by 2025, growing from 0.38% in 2019. Furthermore, the VFX and Animation industry in Vancouver is comprised of over 100 studios, making it the world's largest cluster of domestic and foreign-owned studios. Aside from that, new job opportunities are opening up in the digital entertainment and interactive media industries. This, in turn, drives the growth of the global 3D animation market.
3D Animation Market Regional Outlook
North America
Europe
- U.K.
- Germany
- France
- Spain
- Rest of Europe
Asia-Pacific
- India
- Japan
- China
- Australia
- South Korea
- Rest of Asia-Pacific
Latin America
- Brazil
- Mexico
- Rest of Latin America
The Middle East & Africa
- South Africa
- GCC Countries
- Rest of the Middle East & Africa (ME&A)
North America Holds The Dominant Market Share; Asia-Pacific To Record Fastest Growing CAGR For 3D Animation Market
North America holds the lion's share of the 3D animation industry and will continue to do so during the forecast period. The presence of prominent digital industry players such as Fox, Nickelodeon, and Disney is one of the key factors influencing the market for 3D animation to grow.
Asia-Pacific conversely will grow at the fastest CAGR in the 3D animation market in the forthcoming years. Growth in the media and entertainment industry is one of the key sectors contributing the most to the growth of the Asia-Pacific regional market for 3D animation.
3D Animation Market Players
Some of the top 3D animation companies offered in the professional report include Autodesk, Inc., Pixar Animation Studios, DreamWorks Animation LLC, Walt Disney Animation Studios, Cartoon Network Studios, Studio Ghibli Inc., Warner Bros. Animation, Nickelodeon Animation Studios, and Corel Corporation.
CHAPTER 1. End-Use Overview of 3D Animation Market
1.1. Definition and Scope
1.1.1. Definition of 3D Animation
1.1.2. Market Segmentation
1.1.3. Years Considered for the Study
1.1.4. Assumptions and Acronyms Used
1.1.4.1. Market Assumptions and Market Forecast
1.1.4.2. Acronyms Used in Global 3D Animation Market
1.2. Summary
1.2.1. Executive Summary
1.2.2. 3D Animation Market By Technique Type
1.2.3. 3D Animation Market By Component
1.2.4. 3D Animation Market By Deployment
1.2.5. 3D Animation Market By End-Use
1.2.6. 3D Animation Market By Region
CHAPTER 2. Research Approach
2.1. Methodology
2.1.1. Research Programs
2.1.2. Market Size Estimation
2.1.3. Market Breakdown and Data Triangulation
2.2. Data Source
2.2.1. Secondary Sources
2.2.2. Primary Sources
CHAPTER 3. Market Dynamics And Competition Analysis
3.1. Market Drivers
3.1.1. Driver 1
3.1.2. Driver 2
3.2. Restraints and Challenges
3.2.1. Restraint 1
3.2.2. Restraint 2
3.3. Growth Opportunities
3.3.1. Opportunity 1
3.3.2. Opportunity 2
3.4. Porter’s Five Forces Analysis
3.4.1. Bargaining Power of Suppliers
3.4.2. Bargaining Power of Buyers
3.4.3. Threat of Substitute
3.4.4. Threat of New Entrants
3.4.5. Degree of Competition
3.5. Market Concentration Ratio and Market Maturity Analysis of 3D Animation Market
3.5.1. Go To Market Strategy
3.5.1.1. Introduction
3.5.1.2. Growth
3.5.1.3. Maturity
3.5.1.4. Saturation
3.5.1.5. Possible Development
3.6. Technological Roadmap for 3D Animation Market
3.7. Value Chain Analysis
3.7.1. List of Key Manufacturers
3.7.2. List of Customers
3.7.3. Level of Integration
3.8. Regulatory Compliance
3.9. Competitive Landscape, 2021
3.9.1. Player Positioning Analysis
3.9.2. Key Strategies Adopted By Leading Players
CHAPTER 4. 3D Animation Market By Technique Type
4.1. Introduction
4.2. 3D Animation Revenue By Technique Type
4.2.1. 3D Animation Revenue (USD Million) and Forecast, By Technique Type, 2018-2030
4.2.2. 3D Modeling
4.2.2.1. 3D Modeling Market Revenue (USD Million) and Growth Rate (%), 2018-2030
4.2.3. 3D Rendering
4.2.3.1. 3D Rendering Market Revenue (USD Million) and Growth Rate (%), 2018-2030
4.2.4. Motion Graphics
4.2.4.1. Motion Graphics Market Revenue (USD Million) and Growth Rate (%), 2018-2030
4.2.5. Visual Effects
4.2.5.1. Visual Effects Market Revenue (USD Million) and Growth Rate (%), 2018-2030
CHAPTER 5. 3D Animation Market By Component
5.1. Introduction
5.2. 3D Animation Revenue By Component
5.2.1. 3D Animation Revenue (USD Million) and Forecast, By Component, 2018-2030
5.2.2. Hardware
5.2.2.1. Hardware Market Revenue (USD Million) and Growth Rate (%), 2018-2030
5.2.3. Software
5.2.3.1. Software Market Revenue (USD Million) and Growth Rate (%), 2018-2030
5.2.4. Service
5.2.4.1. Service Market Revenue (USD Million) and Growth Rate (%), 2018-2030
CHAPTER 6. 3D Animation Market By Deployment
6.1. Introduction
6.2. 3D Animation Revenue By Deployment
6.2.1. 3D Animation Revenue (USD Million) and Forecast, By Deployment, 2018-2030
6.2.2. On-premise
6.2.2.1. On-premise Market Revenue (USD Million) and Growth Rate (%), 2018-2030
6.2.3. On-demand
6.2.3.1. On-demand Market Revenue (USD Million) and Growth Rate (%), 2018-2030
CHAPTER 7. 3D Animation Market By End-Use
7.1. Introduction
7.2. 3D Animation Revenue By End-Use
7.2.1. 3D Animation Revenue (USD Million) and Forecast, By End-Use, 2018-2030
7.2.2. Media & Entertainment
7.2.2.1. Media & Entertainment Market Revenue (USD Million) and Growth Rate (%), 2018-2030
7.2.3. Education & Academics
7.2.3.1. Education & Academics Market Revenue (USD Million) and Growth Rate (%), 2018-2030
7.2.4. Architecture & Construction
7.2.4.1. Architecture & Construction Market Revenue (USD Million) and Growth Rate (%), 2018-2030
7.2.5. Government & Defense
7.2.5.1. Government & Defense Market Revenue (USD Million) and Growth Rate (%), 2018-2030
7.2.6. Healthcare & Life Sciences
7.2.6.1. Healthcare & Life Sciences Market Revenue (USD Million) and Growth Rate (%), 2018-2030
7.2.7. Manufacturing
7.2.7.1. Manufacturing Market Revenue (USD Million) and Growth Rate (%), 2018-2030
7.2.8. Others
7.2.8.1. Others Market Revenue (USD Million) and Growth Rate (%), 2018-2030
CHAPTER 8. North America 3D Animation Market By Country
8.1. North America 3D Animation Market Overview
8.2. U.S.
8.2.1. U.S. 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
8.2.2. U.S. 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
8.2.3. U.S. 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
8.2.4. U.S. 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
8.3. Canada
8.3.1. Canada 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
8.3.2. Canada 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
8.3.3. Canada 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
8.3.4. Canada 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
8.4. North America PEST Analysis
CHAPTER 9. Europe 3D Animation Market By Country
9.1. Europe 3D Animation Market Overview
9.2. U.K.
9.2.1. U.K. 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
9.2.2. U.K. 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
9.2.3. U.K. 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
9.2.4. U.K. 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
9.3. Germany
9.3.1. Germany 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
9.3.2. Germany 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
9.3.3. Germany 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
9.3.4. Germany 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
9.4. France
9.4.1. France 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
9.4.2. France 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
9.4.3. France 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
9.4.4. France 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
9.5. Spain
9.5.1. Spain 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
9.5.2. Spain 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
9.5.3. Spain 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
9.5.4. Spain 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
9.6. Rest of Europe
9.6.1. Rest of Europe 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
9.6.2. Rest of Europe 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
9.6.3. Rest of Europe 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
9.6.4. Rest of Europe 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
9.7. Europe PEST Analysis
CHAPTER 10. Asia Pacific 3D Animation Market By Country
10.1. Asia Pacific 3D Animation Market Overview
10.2. China
10.2.1. China 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
10.2.2. China 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
10.2.3. China 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
10.2.4. China 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
10.3. Japan
10.3.1. Japan 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
10.3.2. Japan 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
10.3.3. Japan 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
10.3.4. Japan 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
10.4. India
10.4.1. India 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
10.4.2. India 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
10.4.3. India 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
10.4.4. India 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
10.5. Australia
10.5.1. Australia 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
10.5.2. Australia 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
10.5.3. Australia 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
10.5.4. Australia 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
10.6. South Korea
10.6.1. South Korea 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
10.6.2. South Korea 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
10.6.3. South Korea 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
10.6.4. South Korea 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
10.7. Rest of Asia-Pacific
10.7.1. Rest of Asia-Pacific 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
10.7.2. Rest of Asia-Pacific 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
10.7.3. Rest of Asia-Pacific 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
10.7.4. Rest of Asia-Pacific 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
10.8. Asia Pacific PEST Analysis
CHAPTER 11. Latin America 3D Animation Market By Country
11.1. Latin America 3D Animation Market Overview
11.2. Brazil
11.2.1. Brazil 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
11.2.2. Brazil 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
11.2.3. Brazil 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
11.2.4. Brazil 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
11.3. Mexico
11.3.1. Mexico 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
11.3.2. Mexico 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
11.3.3. Mexico 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
11.3.4. Mexico 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
11.4. Rest of Latin America
11.4.1. Rest of Latin America 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
11.4.2. Rest of Latin America 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
11.4.3. Rest of Latin America 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
11.4.4. Rest of Latin America 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
11.5. Latin America PEST Analysis
CHAPTER 12. Middle East & Africa 3D Animation Market By Country
12.1. Middle East & Africa 3D Animation Market Overview
12.2. GCC
12.2.1. GCC 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
12.2.2. GCC 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
12.2.3. GCC 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
12.2.4. GCC 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
12.3. South Africa
12.3.1. South Africa 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
12.3.2. South Africa 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
12.3.3. South Africa 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
12.3.4. South Africa 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
12.4. Rest of Middle East & Africa
12.4.1. Rest of Middle East & Africa 3D Animation Revenue (USD Million) and Forecast By Technique Type, 2018-2030
12.4.2. Rest of Middle East & Africa 3D Animation Revenue (USD Million) and Forecast By Component, 2018-2030
12.4.3. Rest of Middle East & Africa 3D Animation Revenue (USD Million) and Forecast By Deployment, 2018-2030
12.4.4. Rest of Middle East & Africa 3D Animation Revenue (USD Million) and Forecast By End-Use, 2018-2030
12.5. Middle East & Africa PEST Analysis
CHAPTER 13. Player Analysis Of 3D Animation Market
13.1. 3D Animation Market Company Share Analysis
13.2. Competition Matrix
13.2.1. Competitive Benchmarking of key players by price, presence, market share, and R&D investment
13.2.2. New Product Launches and Product Enhancements
13.2.3. Mergers And Acquisition In Global 3D Animation Market
13.2.4. Partnership, Joint Ventures and Strategic Alliances/ Sales Agreements
CHAPTER 14. Company Profile
14.1. Autodesk, Inc.
14.1.1. Company Snapshot
14.1.2. Business Overview
14.1.3. Financial Overview
14.1.3.1. Revenue (USD Million), 2021
14.1.3.2. Autodesk, Inc. 2021 3D Animation Business Regional Distribution
14.1.4. Product/Service and Specification
14.1.5. Recent Developments & Business Strategy
14.2. Pixar Animation Studios
14.3. DreamWorks Animation LLC
14.4. Walt Disney Animation Studios
14.5. Cartoon Network Studios
14.6. Studio Ghibli Inc.
14.7. Warner Bros. Animation
14.8. Nickelodeon Animation Studios
14.9. Corel Corporation