Table Of Content:
CHAPTER 1. INDUSTRY OVERVIEW
1.1. Definition and Scope
1.1.1. Definition of Simulator
1.1.2. Market Segmentation
1.1.3. List of Abbreviations
1.2. Summary
1.2.1. Market Snapshot
1.2.2. Simulator Market By Type
1.2.2.1. Global Simulator Market Revenue and Growth Rate Comparison By Type (2016-2027)
1.2.2.2. Global Simulator Market Revenue Share By Type in 2019
1.2.2.3. Air Traffic Control (ATC)
1.2.2.4. Full Flight Simulators (FMS)
1.2.2.5. Driving simulators
1.2.2.6. Vessel Traffic Control(VTC)
1.2.2.7. Flight Training Devices
1.2.2.8. Full Mission Flight
1.2.2.9. Fixed Base Simulators
1.2.2.10. Land Forces Training Simulators
1.2.2.11. Full Mission Bridge Simulators
1.2.3. Simulator Market By Component
1.2.3.1. Global Simulator Market Revenue and Growth Rate Comparison By Component (2016-2027)
1.2.3.2. Global Simulator Market Revenue Share By Component in 2019
1.2.3.3. Hardware
1.2.3.4. Software
1.2.4. Simulator Market By Solution
1.2.4.1. Global Simulator Market Revenue and Growth Rate Comparison By Solution (2016-2027)
1.2.4.2. Global Simulator Market Revenue Share By Solution in 2019
1.2.4.3. Products
1.2.4.4. Services
1.2.5. Simulator Market By Platform
1.2.5.1. Global Simulator Market Revenue and Growth Rate Comparison By Platform (2016-2027)
1.2.5.2. Global Simulator Market Revenue Share By Platform in 2019
1.2.5.3. Airborne
1.2.5.4. Land
1.2.5.5. Maritime
1.2.6. Simulator Market By Technique
1.2.6.1. Global Simulator Market Revenue and Growth Rate Comparison By Technique (2016-2027)
1.2.6.2. Global Simulator Market Revenue Share By Technique in 2019
1.2.6.3. Live, Virtual & Constructive Simulation
1.2.6.4. Synthetic Environment Simulation
1.2.6.5. Gaming Simulation
1.2.7. Simulator Market By Geography
1.2.7.1. Global Simulator Market Revenue and Growth Rate Comparison by Geography (2016-2027)
1.2.7.2. North America Simulator Market Revenue and Growth Rate(2016-2027)
1.2.7.3. Europe Simulator Market Revenue and Growth Rate(2016-2027)
1.2.7.4. Asia-Pacific Simulator Market Revenue and Growth Rate(2016-2027)
1.2.7.5. Latin America Simulator Market Revenue and Growth Rate(2016-2027)
1.2.7.6. Middle East and Africa (MEA)Simulator Market Revenue and Growth Rate(2016-2027)
CHAPTER 2. MARKET DYNAMICS AND COMPETITION ANALYSIS
2.1. Market Drivers
2.2. Restraints and Challenges
2.3. Growth Opportunities
2.4. Porter’s Five Forces Analysis
2.4.1. Bargaining Power of Suppliers
2.4.2. Bargaining Power of Buyers
2.4.3. Threat of Substitute
2.4.4. Threat of New Entrants
2.4.5. Degree of Competition
2.5. Value Chain Analysis
2.6. Cost Structure Analysis
2.6.1. Raw Material and Suppliers
2.6.2. Manufacturing Process Analysis
2.7. Regulatory Compliance
2.8. Competitive Landscape, 2019
2.8.1. Player Positioning Analysis
2.8.2. Key Strategies Adopted By Leading Players
CHAPTER 3. MANUFACTURING PLANTS ANALYSIS
3.1. Capacity and Commercial Production Date of Global Simulator Major Manufacturers in 2019
3.2. Manufacturing Plants Distribution of Global Simulator Major Manufacturers in 2019
3.3. R&D Status and Technology Source of Global Simulator Major Manufacturers in 2019
3.4. Raw Materials Sources Analysis of Global Simulator Major Manufacturers in 2019
CHAPTER 4. SIMULATOR MARKET By Type
4.1. Global Simulator Revenue By Type
4.2. Air Traffic Control (ATC)
4.2.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
4.2.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
4.3. Full Flight Simulators (FMS)
4.3.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
4.3.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
4.4. Driving simulators
4.4.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
4.4.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
4.5. Vessel Traffic Control(VTC)
4.5.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
4.5.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
4.6. Flight Training Devices
4.6.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
4.6.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
4.7. Full Mission Flight
4.7.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
4.7.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
4.8. Fixed Base Simulators
4.8.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
4.8.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
4.9. Land Forces Training Simulators
4.9.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
4.9.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
4.10. Full Mission Bridge Simulators
4.10.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
4.10.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
CHAPTER 5. SIMULATOR MARKET BY COMPONENT
5.1. Global Simulator Revenue By Component
5.2. Hardware
5.2.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
5.2.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
5.3. Software
5.3.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
5.3.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
CHAPTER 6. SIMULATOR MARKET BY SOLUTION
6.1. Global Simulator Revenue By Solution
6.2. Products
6.2.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
6.2.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
6.3. Services
6.3.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
6.3.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
CHAPTER 7. SIMULATOR MARKET BY PLATFORM
7.1. Global Simulator Revenue By Platform
7.2. Airborne
7.2.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
7.2.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
7.3. Land
7.3.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
7.3.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
7.4. Maritime
7.4.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
7.4.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
CHAPTER 8. SIMULATOR MARKET BY TECHNIQUE
8.1. Global Simulator Revenue By Technique
8.2. Live, Virtual & Constructive Simulation
8.2.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
8.2.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
8.3. Synthetic Environment Simulation
8.3.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
8.3.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
8.4. Gaming Simulation
8.4.1. Market Revenue and Growth Rate, 2016 - 2027 ($Million)
8.4.2. Market Revenue and Forecast, By Region, 2016 - 2027 ($Million)
CHAPTER 9. NORTH AMERICA SIMULATOR MARKET BY COUNTRY
9.1. North America Simulator Market Revenue and Growth Rate, 2016 - 2027 ($Million)
9.2. North America Simulator Market Revenue Share Comparison, 2016 & 2027 (%)
9.3. U.S.
9.3.1. U.S. Simulator Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
9.3.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
9.3.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
9.3.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
9.3.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
9.4. Canada
9.4.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
9.4.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
9.4.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
9.4.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
9.4.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
CHAPTER 10. EUROPESIMULATOR MARKET BY COUNTRY
10.1. Europe Simulator Market Revenue and Growth Rate, 2016 - 2027 ($Million)
10.2. Europe Simulator Market Revenue Share Comparison, 2016 & 2027 (%)
10.3. UK
10.3.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
10.3.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
10.3.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
10.3.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
10.3.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
10.4. Germany
10.4.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
10.4.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
10.4.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
10.4.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
10.4.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
10.5. France
10.5.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
10.5.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
10.5.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
10.5.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
10.5.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
10.6. Spain
10.6.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
10.6.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
10.6.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
10.6.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
10.6.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
10.7. Rest of Europe
10.7.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
10.7.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
10.7.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
10.7.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
10.7.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
CHAPTER 11. ASIA-PACIFIC SIMULATOR MARKET BY COUNTRY
11.1. Asia-Pacific Simulator Market Revenue and Growth Rate, 2016 - 2027 ($Million)
11.2. Asia-Pacific Simulator Market Revenue Share Comparison, 2016 & 2027 (%)
11.3. China
11.3.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
11.3.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
11.3.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
11.3.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
11.3.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
11.4. Japan
11.4.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
11.4.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
11.4.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
11.4.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
11.4.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
11.5. India
11.5.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
11.5.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
11.5.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
11.5.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
11.5.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
11.6. Australia
11.6.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
11.6.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
11.6.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
11.6.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
11.6.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
11.7. South Korea
11.7.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
11.7.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
11.7.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
11.7.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
11.7.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
11.8. Rest of Asia-Pacific
11.8.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
11.8.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
11.8.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
11.8.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
11.8.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
CHAPTER 12. LATIN AMERICASIMULATOR MARKET BY COUNTRY
12.1. Latin America Simulator Market Revenue and Growth Rate, 2016 - 2027 ($Million)
12.2. Latin America Simulator Market Revenue Share Comparison, 2016 & 2027 (%)
12.3. Brazil
12.3.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
12.3.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
12.3.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
12.3.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
12.3.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
12.4. Mexico
12.4.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
12.4.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
12.4.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
12.4.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
12.4.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
12.5. Rest of Latin America
12.5.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
12.5.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
12.5.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
12.5.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
12.5.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
CHAPTER 13. MIDDLE EAST & AFRICA SIMULATOR MARKET BY COUNTRY
13.1. Middle East & Africa Simulator Market Revenue and Growth Rate, 2016 - 2027 ($Million)
13.2. Middle East & Africa Simulator Market Revenue Share Comparison, 2016 & 2027 (%)
13.3. GCC
13.3.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
13.3.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
13.3.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
13.3.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
13.3.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
13.4. South Africa
13.4.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
13.4.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
13.4.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
13.4.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
13.4.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
13.5. Rest of Middle East & Africa
13.5.1. Market Revenue and Forecast By Type, 2016 - 2027 ($Million)
13.5.2. Market Revenue and Forecast By Component, 2016 - 2027 ($Million)
13.5.3. Market Revenue and Forecast By Solution, 2016 - 2027 ($Million)
13.5.4. Market Revenue and Forecast By Platform, 2016 - 2027 ($Million)
13.5.5. Market Revenue and Forecast By Technique, 2016 - 2027 ($Million)
CHAPTER 14. COMPANY PROFILE
14.1. CAE Inc
14.1.1. Company Snapshot
14.1.2. Overview
14.1.3. Financial Overview
14.1.4. Product Portfolio
14.1.5. Key Developments
14.1.6. Strategies
14.2. Collins Aerospace
14.2.1. Company Snapshot
14.2.2. Overview
14.2.3. Financial Overview
14.2.4. Product Portfolio
14.2.5. Key Developments
14.2.6. Strategies
14.3. Cubic Corporation
14.3.1. Company Snapshot
14.3.2. Overview
14.3.3. Financial Overview
14.3.4. Product Portfolio
14.3.5. Key Developments
14.3.6. Strategies
14.4. FAAC Incorporated
14.4.1. Company Snapshot
14.4.2. Overview
14.4.3. Financial Overview
14.4.4. Product Portfolio
14.4.5. Key Developments
14.4.6. Strategies
14.5. FlightSafety International
14.5.1. Company Snapshot
14.5.2. Overview
14.5.3. Financial Overview
14.5.4. Product Portfolio
14.5.5. Key Developments
14.5.6. Strategies
14.6. FRASCA International Inc
14.6.1. Company Snapshot
14.6.2. Overview
14.6.3. Financial Overview
14.6.4. Product Portfolio
14.6.5. Key Developments
14.6.6. Strategies
14.7. L3Harris Technologies, Inc.
14.7.1. Company Snapshot
14.7.2. Overview
14.7.3. Financial Overview
14.7.4. Product Portfolio
14.7.5. Key Developments
14.7.6. Strategies
14.8. Rheinmetall AG
14.8.1. Company Snapshot
14.8.2. Overview
14.8.3. Financial Overview
14.8.4. Product Portfolio
14.8.5. Key Developments
14.8.6. Strategies
14.9. RUAG Group
14.9.1. Company Snapshot
14.9.2. Overview
14.9.3. Financial Overview
14.9.4. Product Portfolio
14.9.5. Key Developments
14.9.6. Strategies
14.10. Thales Group
14.10.1. Company Snapshot
14.10.2. Overview
14.10.3. Financial Overview
14.10.4. Product Portfolio
14.10.5. Key Developments
14.10.6. Strategies
14.11. Others
14.11.1. Company Snapshot
14.11.2. Overview
14.11.3. Financial Overview
14.11.4. Product Portfolio
14.11.5. Key Developments
14.11.6. Strategies
CHAPTER 15. RESEARCH APPROACH
15.1. Research Methodology
15.1.1. Initial Data Search
15.1.2. Secondary Research
15.1.3. Primary Research
15.2. Assumptions and Scope
The simulator is a device, system or computer program artificially created to provide a realistic imitation of the controls of a vehicle, aircraft or the complex system.
The global simulator market is expected to grow at a CAGR of 4.6% from 2020 to 2027.
Acumen Research and Consulting predict that the global simulator market is poised to reach the market value of around US$ 30,743.2 Mn by 2027.
By Platform, Airborne segment accounted for the major share in the simulator market.
The driving simulators segment is expected to experience major CAGR over the forecast period from 2020 to 2027.
Asia pacific is the dominating simulator market in 2019.
The players profiled in the report include CAE Inc. (US), Collins Aerospace (United Technologies Company), Cubic Corporation, FAAC Incorporated, FlightSafety International (Berkshire Hathaway Inc.), FRASCA International Inc., L3Harris Technologies, Inc. (US), Rheinmetall AG, RUAG Group and others.
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