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CHAPTER 1. Industry Overview of GPU Market
1.1. Definition and Scope
1.1.1. Definition of GPU
1.1.2. Market Segmentation
1.1.3. Years Considered for the Study
1.1.4. Assumptions and Acronyms Used
1.1.4.1. Market Assumptions and Market Forecast
1.1.4.2. Acronyms Used in Global GPU Market
1.2. Summary
1.2.1. Executive Summary
1.2.2. GPU Market By Component
1.2.3. GPU Market By Deployment Model
1.2.4. GPU Market By Application
1.2.5. GPU Market By Region
CHAPTER 2. Research Approach
2.1. Methodology
2.1.1. Research Programs
2.1.2. Market Size Estimation
2.1.3. Market Breakdown and Data Triangulation
2.2. Data Source
2.2.1. Secondary Sources
2.2.2. Primary Sources
CHAPTER 3. Market Dynamics And Competition Analysis
3.1. Market Drivers
3.1.1. Driver 1
3.1.2. Driver 2
3.1.3. Driver 3
3.2. Restraints and Challenges
3.2.1. Restraint 1
3.2.2. Restraint 2
3.2.3. Restraint 3
3.3. Growth Opportunities
3.3.1. Opportunity 1
3.3.2. Opportunity 2
3.3.3. Opportunity 3
3.4. Porter’s Five Forces Analysis
3.4.1. Bargaining Power of Suppliers
3.4.2. Bargaining Power of Buyers
3.4.3. Threat of Substitute
3.4.4. Threat of New Entrants
3.4.5. Degree of Competition
3.5. Market Concentration Ratio and Market Maturity Analysis of GPU Market
3.5.1. Go To Market Strategy
3.5.1.1. Introduction
3.5.1.2. Growth
3.5.1.3. Maturity
3.5.1.4. Saturation
3.5.1.5. Possible Development
3.6. Technological Roadmap for GPU Market
3.7. Value Chain Analysis
3.7.1. List of Key Manufacturers
3.7.2. List of Customers
3.7.3. Level of Integration
3.8. Cost Structure Analysis
3.8.1. Price Trend of Key Raw Materials
3.8.2. Raw Material Suppliers
3.8.3. Proportion of Manufacturing Cost Structure
3.8.3.1. Raw Material
3.8.3.2. Labor Cost
3.8.3.3. Manufacturing Expense
3.9. Regulatory Compliance
3.10. Competitive Landscape, 2023
3.10.1. Player Positioning Analysis
3.10.2. Key Strategies Adopted By Leading Players
CHAPTER 4. Manufacturing Plant Analysis
4.1. Manufacturing Plant Location and Establish Date of Major Manufacturers in 2023
4.2. R&D Status of Major Manufacturers in 2023
CHAPTER 5. GPU Market By Component
5.1. Introduction
5.2. GPU Revenue By Component
5.2.1. GPU Revenue (USD Billion) and Forecast, By Component, 2020-2032
5.2.2. Software
5.2.2.1. Software Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.3. ICAD/CAM
5.2.3.1. ICAD/CAM Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.4. Simulation
5.2.4.1. Simulation Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.5. Imaging
5.2.5.1. Imaging Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.6. Digital Video
5.2.6.1. Digital Video Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.7. Modelling And Animation
5.2.7.1. Modelling And Animation Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.8. Others
5.2.8.1. Others Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.9. Service
5.2.9.1. Service Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.10. Training & Consulting
5.2.10.1. Training & Consulting Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.11. Integration & Maintenance
5.2.11.1. Integration & Maintenance Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.12. Managed Service
5.2.12.1. Managed Service Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.13. Hardware
5.2.13.1. Hardware Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.14. GPU type(integrated, and discrete)
5.2.14.1. GPU type(integrated, and discrete ) Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
5.2.15. Device type (computer, tablet, gaming console, and television)
5.2.15.1. Device type (computer, tablet, gaming console, and television) Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
CHAPTER 6. GPU Market By Deployment Model
6.1. Introduction
6.2. GPU Revenue By Deployment Model
6.2.1. GPU Revenue (USD Billion) and Forecast, By Deployment Model, 2020-2032
6.2.2. On-Premise
6.2.2.1. On-Premise Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
6.2.3. Cloud
6.2.3.1. Cloud Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
CHAPTER 7. GPU Market By Application
7.1. Introduction
7.2. GPU Revenue By Application
7.2.1. GPU Revenue (USD Billion) and Forecast, By Application, 2020-2032
7.2.2. Gaming
7.2.2.1. Gaming Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
7.2.3. Design And Manufacturing
7.2.3.1. Design And Manufacturing Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
7.2.4. Healthcare
7.2.4.1. Healthcare Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
7.2.5. Automobile
7.2.5.1. Automobile Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
7.2.6. Real-Estate
7.2.6.1. Real-Estate Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
7.2.7. Others
7.2.7.1. Others Market Revenue (USD Billion) and Growth Rate (%), 2020-2032
CHAPTER 8. North America GPU Market By Country
8.1. North America GPU Market Overview
8.2. U.S.
8.2.1. U.S. GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
8.2.2. U.S. GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
8.2.3. U.S. GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
8.3. Canada
8.3.1. Canada GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
8.3.2. Canada GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
8.3.3. Canada GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
8.4. North America PEST Analysis
CHAPTER 9. Europe GPU Market By Country
9.1. Europe GPU Market Overview
9.2. U.K.
9.2.1. U.K. GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
9.2.2. U.K. GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
9.2.3. U.K. GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
9.3. Germany
9.3.1. Germany GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
9.3.2. Germany GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
9.3.3. Germany GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
9.4. France
9.4.1. France GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
9.4.2. France GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
9.4.3. France GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
9.5. Spain
9.5.1. Spain GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
9.5.2. Spain GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
9.5.3. Spain GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
9.6. Rest of Europe
9.6.1. Rest of Europe GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
9.6.2. Rest of Europe GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
9.6.3. Rest of Europe GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
9.7. Europe PEST Analysis
CHAPTER 10. Asia Pacific GPU Market By Country
10.1. Asia Pacific GPU Market Overview
10.2. China
10.2.1. China GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
10.2.2. China GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
10.2.3. China GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
10.3. Japan
10.3.1. Japan GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
10.3.2. Japan GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
10.3.3. Japan GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
10.4. India
10.4.1. India GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
10.4.2. India GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
10.4.3. India GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
10.5. Australia
10.5.1. Australia GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
10.5.2. Australia GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
10.5.3. Australia GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
10.6. South Korea
10.6.1. South Korea GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
10.6.2. South Korea GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
10.6.3. South Korea GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
10.7. Rest of Asia-Pacific
10.7.1. Rest of Asia-Pacific GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
10.7.2. Rest of Asia-Pacific GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
10.7.3. Rest of Asia-Pacific GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
10.8. Asia Pacific PEST Analysis
CHAPTER 11. Latin America GPU Market By Country
11.1. Latin America GPU Market Overview
11.2. Brazil
11.2.1. Brazil GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
11.2.2. Brazil GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
11.2.3. Brazil GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
11.3. Mexico
11.3.1. Mexico GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
11.3.2. Mexico GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
11.3.3. Mexico GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
11.4. Rest of Latin America
11.4.1. Rest of Latin America GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
11.4.2. Rest of Latin America GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
11.4.3. Rest of Latin America GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
11.5. Latin America PEST Analysis
CHAPTER 12. Middle East & Africa GPU Market By Country
12.1. Middle East & Africa GPU Market Overview
12.2. GCC
12.2.1. GCC GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
12.2.2. GCC GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
12.2.3. GCC GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
12.3. South Africa
12.3.1. South Africa GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
12.3.2. South Africa GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
12.3.3. South Africa GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
12.4. Rest of Middle East & Africa
12.4.1. Rest of Middle East & Africa GPU Revenue (USD Billion) and Forecast By Component, 2020-2032
12.4.2. Rest of Middle East & Africa GPU Revenue (USD Billion) and Forecast By Deployment Model, 2020-2032
12.4.3. Rest of Middle East & Africa GPU Revenue (USD Billion) and Forecast By Application, 2020-2032
12.5. Middle East & Africa PEST Analysis
CHAPTER 13. Player Analysis Of GPU Market
13.1. GPU Market Company Share Analysis
13.2. Competition Matrix
13.2.1. Competitive Benchmarking of key players by price, presence, market share, and R&D investment
13.2.2. New Component Launches and Component Enhancements
13.2.3. Mergers And Acquisition In Global GPU Market
13.2.4. Partnership, Joint Ventures and Strategic Alliances/ Sales Agreements
CHAPTER 14. Company Profile
14.1. Advanced Micro Devices (AMD)
14.1.1. Company Snapshot
14.1.2. Business Overview
14.1.3. Financial Overview
14.1.3.1. Revenue (USD Billion), 2023
14.1.3.2. Advanced Micro Devices (AMD), 2023 GPU Business Regional Distribution
14.1.4. Component /Service and Specification
14.1.5. Recent Developments & Business Strategy
14.2. Intel
14.3. Siemens AG
14.4. Autodesk
14.5. ScaleMatrix
14.6. IBM
14.7. Amazon Web Services
14.8. QualComm Enterprises
14.9. Cogeco Communications
14.10. Microsoft
14.11. S3 Graphics
14.12. PTC
14.13. Dassault Systems
14.14. Penguin Computing
14.15. Google
14.16. Nimbix
14.17. NVIDIA
The GPU market size was valued at USD 57.3 billion in 2023.
The CAGR of GPU is 31.1% during the analysis period of 2024 to 2032.
The key players operating in the global market are including Advanced Micro Devices (AMD), Intel, Siemens AG, Autodesk, ScaleMatrix, IBM, Amazon Web Services, QualComm Enterprises, Cogeco Communications, Microsoft, S3 Graphics, PTC, Dassault Systems, Penguin Computing, Google, Nimbix, and NVIDIA.
Asia-Pacific held the dominating position in GPU industry during the analysis period of 2024 to 2032.
North America region exhibited fastest growing CAGR for market of GPU during the analysis period of 2024 to 2032.
The current trends and dynamics in the GPU industry include increasing demand for high-performance gaming and VR applications, growth in AI and machine learning applications requiring advanced processing power, and rising use of GPUs in data centers for accelerated computing.
The hardware component held the maximum share of the GPU industry.
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